《圣歌》的装备词条接收半径是提高附近的拾取物品范围,包括地上的弹药、血包。此词条英文是Pickup Radius,繁中的翻译为拾取范围,如果觉得简中词条翻译不清晰,可以切换成繁体中文。
全词条属性一览
+% Dmg Increases the damage output of EVERYTHING +% 伤害(我没有看到过这种词缀.) 增加所有伤害 +% Force Reduces the amount of damage it takes to stagger enemies +% 力量 (翻译了也看不懂,从贴吧看来的信息,大概就是跟容易把敌人打出硬直) +% Harvest Bonus Increase the amount of items that you get from harvesting flora/minerals +% 额外采集量 +% Pickup Radius Increase the distance you will pickup items that are dropped +% 接收半径 拾取物品范围(根下面的Ammo +% Pickup Amnt互不影响) +% Thruster Life Increases how long you can fly before overheating +% 推进器寿命 延长过热条 +% Thruster Speed Increase how fast your jets cool down +% 推进器速度 加快过热条降温(在过热之前?) [Element] +% Dmg Increases damage of all skills of this element +% [Element]伤害 增加该属性的所有技能伤害(其他触发伤害算不算?)(Element:参考下面) [Element] +% Effect Increase the status effect/duration of this element +% [Element]效果 增加该属性的状态效果/持续时间 [Element] +% Resist Reduces damage taken from attacks of that element +% [Element]抗性 减少该属性对玩家造成的伤害(防御属性) [Keybind] +%Damage Increases damage of that skill [Keybind] +% 伤害 增加Keybind位置的技能增加伤害(Keybind:Q/E/RB/LB) [Keybind] +Speed Reduces the cooldown of that skill [Keybind] +% 速度 减少Keybind位置的技能的冷却 [Weapon Type] +% Ammo Increase max ammo for that type +% [Weapon Type]弹药 增加弹药量(备弹) [Weapon Type] +%Damage Increase the damage of all weapons of that type +% [Weapon Type]伤害 增加武器伤害 Ammo +% Drop Rate Increase the drop chance of ammo upon kill/damage +% 弹药掉率 增加杀怪掉弹药的几率 Ammo +% Pickup Amnt Increase how much ammo you get when picking up an ammo drop +% 弹药拾取量 增加拾取弹药的数量 Armor +% Max Increases your green bar (Currently broken) +% 最大护甲值(不确定,我目前没捡到过) 增加绿条(不确定是否有效) Effect +-% Increases how quickly statuses build up to prime an enemy +-%状态抗性 降低目标对异常属性的抵抗,更快的上状态 Elemental +% Dmg Increases the damage from all elemental attacks +% 元素伤害 增加所有元素伤害 Gear +%Damage Increases the damage of the skill on this gear piece +% 装备伤害 增加所有装备的伤害 Gear +% Charges Increases the number of charges that this skill has +% 装备充能 增加技能使用次数(每个100%多一次) Gear +Speed Reduces the cooldown of all skills +% 装备速度 降低装备的冷却 Melee +% Damage Increase the damage of melee attacks and skills +% 近战伤害 Overheat +-% Delay Reduces the time it takes to start recovering from overheating -% 过热延迟 减少从过热种恢复的时间 Physical +% Resist Reduces damage from non-elemental attacks +% 物理抗性 降低非元素攻击伤害 Repair +% Drop Rate Increases the drop chance of healing kits upon kill/damage +% 修复品掉率 增加回血回盾物品的掉率 Repair +% Amnt Increases how much healing kits will heal you +% 修复量 增加回血回盾物品的恢复量 Shield +% Delay Reduces the time it takes to start recovering your shield %护盾恢复延迟 减少护盾破损后,重新开始恢复的时间(破盾后,更快的开始恢复护盾) Shield +-% Refresh How quickly your shield recharges once it starts recovering -% 护盾恢复速 减少护盾恢复速度(开始恢复后,护盾恢复的更快) Shield +% Max Increase your blue bar (Currently broken) +% 最大护盾值 增加蓝条(不确定是否有效) Supply +% Drop Rate Increases the drop chance of gear/weapons/components upon kill/damage? 供应+%掉落率 在杀死/伤害时增加装备/武器/部件的掉落几率?(机翻,这是哪条词缀?貌似没见过) Support +% Luck Increase the chance of better quality loot +% 辅助幸运 加运气,更好的掉落? Support +% Speed Reduces the cooldown of your support skill +% 辅助速度 z技能冷却 Ultimate +% Dmg Increases the damage caused by your Ultimate +% 终极技能伤害 Ultimate +% Speed Increase the rate at which you build your ultimate meter back up +% 终极技能速度 Weap +% Dmg Increases weapon damage +% 武器伤害 增加所有武器(枪械)伤害 Weap +% Clip Increases the magazine size of all weapons +% 弹匣容量 增加所有武器弹匣容量 Weap +% Ammo Increases the max ammo for all weapons +% 武器弹药 增加所有武器弹药量(备弹) Critical +% Dmg Increase the damage of crit attacks +% 暴击伤害 增加暴击伤害 Physical +% Dmg Increases the damage of non-elemental attacks +% 物理伤害 增加所有非元素伤害 Weap +% Fire Rate Increase the fire rate of weapon +% 武器发射速率 Weap -% Reload Time Reduces the time it takes to reload -% 武器重新装弹时间 Weap +% Mag Size Increase the size of the magazine for weapon +% 武器弹匣容量 增加该武器弹夹 Weap +% Blast Dmg Increase the Blast damage of weapon +% 武器爆炸伤害 增加该武器爆炸伤害(技能也可能有爆炸伤害,所以技能也可能出现这个词缀,例如火球)
EA CEO:相信《圣歌》会翻盘 BioWare的未来是安全的
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